I had a Drill (skip a floor), Cross (3 turn immunity to death) and Stunning Hammer (stun a single enemy for 3 turns) as my items going into the boss fight.įloor 19 is different than other floors. You will still retain the armor value (it only calculates at the beginning of each floor). Put the armor gear on right before you go to a new level, then switch it out with the other stuff after you enter. For instance, keep some high-armor value gear even if you have stuff with better effects. You can also keep multiple sets of equipment in your inventory and switch them out as you need it. The Rattle Snake effect is also a favorite, as well as +Armor gear, or gear that counter-attacks based on your armor value. I like stuff that give you health when you uncover tiles as this helps to keep your health maxed before picking up hearts. Stay away from gear that increases the amount of tiles that you discover. I actually had the started axe until I bought a replacement on Floor 18. I happened to make it to Floor 19 with full health (roughly 250), full soul and zero mana. Luckily, on a Floor 18 sub-floor I encountered a God of Contract shrine and immediately switched over to him for the +5 to all stats boost that he provides. It's important to get your Dexterity up to 4 early, too, so you can equip a ranged weapon for ranged enemies, or an off-hand weapon instead of a shield for increased damage. Getting the Stamina point in early not only helps for early durability, but also helps to increase your late-game maximum health as it effects the max health increase that you get from picking up hearts. I like to allocate my stat points like this at level up: My playthrough was with Guy and I started with the God of Rock buff. I just so happened to score a couple of lucky critical hits and have 3 items that worked well against him in my inventory. I lost on him about four times until I finally beat him during a run that I admittedly did pretty poorly on. You will then make it to him and die numerous times, as well. You will fail numerous times along the way. You will not make it there on your first try. It will certainly take some luck to get down to Floor 20 in a good enough state to be able to defeat the boss. I just wanted to give some general tips and information on the boss in advance as there isn't really much about it on the internet. Since this game is so random, I realize that everyone will have a vastly different run than mine. He likely appears in Nightmare and Chaotic as well, but I have yet to verify this. There is also a special event that allow players to sever their ties with a God without penalties.The Nightmare Fiend is the final boss located on Floor 20 in Normal Mode. It should be noted that the acquired tattoos will not disappear like the God's default bonuses. Furthermore, they will suffer a punishment for betraying the God, which vary depending on the deity. If the player has already worshiped a God and switches to another one, they will lose the bonuses and (confirmation needed) penalties of the old God. Unlike worshiping a God in the dungeon, following a God before entering the dungeon requires payment in gold and may have an extra debuff. After being worshiped once, the God will be "unlocked" and can be selected from the beginning, before the character enters the dungeon. They can choose to worship that God and offer sacrifices for the blessings. While exploring, players can find worshiping stones in the dungeon depths. The Gods are part of the gameplay mechanics to allow players to further customize their character builds. In addition, when the player finds a Tattoo Shop in the dungeon, they can pay Runestones to get beneficial tattoos, which are exclusive to each God (each God have 3 tattoos). Runestone Keeper has Gods that bestow the heroes with special abilities in exchange for sacrifices.
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